Some Thoughts on Texture

Some Thoughts on Texture

A thought that is often running through my head when working on architectural illustrations is how can I bring more of a human touch to the image. The answer is almost always through texturing in Photoshop. I have spent the last week illustrating an aerial perspective...
Day to Night: All Photoshop

Day to Night: All Photoshop

  One of the very first tutorials I created for this site described a workflow that generated a night scene only using Photoshop. That tutorial used a very simple base image exported right out of Sketchup. The workflow is easy to implement and is especially...
Photoshop Layer Management

Photoshop Layer Management

Architecture visualization is notorious for producing complex and messy PSD files. Sometimes, it’s the little things that can make a big difference and in my opinion, layer management is one of those little things that many people don’t put enough emphasis on....
Breaking Up Edges Using Masks

Breaking Up Edges Using Masks

We have used this style a couple of times in the office and I am a big fan of it. It is also really simple to implement. The idea is to apply a mask over a full resolution illustration to break up the edges giving the illustration a collage-like feel. The great thing...
Favorite Architectural Cutout and Texture Resources

Favorite Architectural Cutout and Texture Resources

Architecture visualization can consume a lot of resources and time if you’re not careful. With the tediousness of Photoshop and renderings calculating through the night, spending more that 20 minutes searching Google images for a specific texture or image can become a...
X-Ray Experimenting Continued

X-Ray Experimenting Continued

Ever since I rebuilt this model a few months back, I have been wanting to generate an x-ray image of the Cranbrook project. I was having trouble getting the image to read properly because the design doesn’t lend itself well to the x-ray style that I have shown in the...