Cliff Retreat Moments: Part 2: Material ID and Masks

Cliff Retreat Moments: Part 2: Material ID and Masks

In part one, I discussed some quick study vignettes of the cliff retreat design. For part two, I want to go into more depth about how I used a Material ID render channel to speed up my material selections and generate these illustrations in a relatively short amount...
The Big Picture: Beginners Guide

The Big Picture: Beginners Guide

I have a lot of content on this site and when I redesigned it in 2014, I made an attempt to organize the info so that everything was easy to find. However, I understand that people just starting out may still find this site difficult to navigate and not know where to...
Floor Plan Study

Floor Plan Study

This week, I have begun piecing together the floor plans of the Train Pavilion Project. When it comes to visualizing floor plans, I have always leaned towards a simple representation. Maybe it is because I have spent so many years working in offices where the...
6 Tips for a Perfect Sky

6 Tips for a Perfect Sky

I can’t believe that I have not written a post about skies yet on this blog. In most cases, a sky can make or break an architecture illustration. It’s also something that I see a lot of people overlook or only spend a few minutes on in their renderings. The thing is,...
V-Ray Settings Overview

V-Ray Settings Overview

A lot of you have been asking for V-Ray settings and so I am going to spend a little time going over the settings that I used to create the base rendering of the main street perspective in the previous post. I have been using V-Ray for over a year now and I am in...