Every year around this time, I have made it a tradition to illustrate a winter scene. With the holidays around the corner, this weekend seemed like a good time to try out some different ideas and techniques related to snow scenes. Sitting down this morning, I didn’t really have a clear plan on how I wanted to tackle this illustration. The goal was to create a winter site plan with snow, something I have never done before. I am also making some final touches on “project portfolio updgrade” and I am in need of a few more renderings for the Cranbrook project. I thought why not kill two birds with one stone on this one.

A couple of decisions I had to make early on were how much snow was going to be on the ground and what time of day. I was looking for something with a lot of texture. Therefore, a light dusting where the grass showed through the snow seamed like a good idea.

1. As always, I started with a basic rendering of the Sketchup model.

0_winter_3_Linework

Above, the Sketchup model followed by a Kerkythea base rendering below.

0_winter_3_kerkythea

2. I needed some context for reference so I brought in an aerial image and placed it underneath my design in Photoshop. Though most of this aerial image will get covered up, it helps provide a sense of scale when Photoshopping in trees and textures. I also destaturated the building by about 50% to tone down the strong orange and green colors.

1_winter_3_Aerial_overlay

3. I began rummaging the internet for snow textures and trees. A good snowy base was crucial, so I started by filling covering much of the grounds with a basic white texture. I also added snow covered roadways to break up the base snow texture and help illustrate the location of the roads. There will continue to be many textures layered on top of this image so I didn’t spend too much time getting everything perfect.

3_winter_3_Ground_Texture

4. Next came the snow cover roofs. This step simply involved selecting each section of the roofs with the polygonal tool and painting them white with the brush tool. I then followed that by overlaying some more snow textures found online to give the white paint more depth.

4_winter_3_Roof_Snow

5. I spent a lot of time looking for winter trees in plan view. Luckily, inserting the tree images into the illustration is simple because they are essentially silhouettes. Images of winter trees have no leaves and white backgrounds because of the snow. All I needed to do was set the layer blend mode to “Multiply” to get rid of the background but still keep the tree and shadow.

5_winter_3_Trees

6. I liked the idea of letting the grass and landscape peak through the snow and I was able to find a texture online that gave me this look. I copied it several times to generate a larger texture. I started on the roof garden and carried this texture throughout the site.

6_winter_3_grass_texture

7. It’s usually around this time that I begin tweaking the colors. In this case, I wanted the image to read largely cool with lots of blues. However, I added a yellow color overlay to offset the cool tones and give some contrast. I also wanted the interior of the building to pop so I amped up the warm tones in these areas as well.

7_winter_3_color_tweaking

8. I plan to add falling snow which significantly reduces the clarity and detail of the base image. I jumped into my TOPAZ LABS Photoshop plugin to increase the detail and texture to help offset this dilution. I endued up using the “Clarity” preset within TOPAZ ADJUST to get the below result.

8_winter_3_Topaz

9. Finally, a winter scene would not be complete without some falling snow. Because of the view, vertically falling snow that I have used in past illustrations would not work here. Instead, I used the radial blur filter which created an interesting effect. The texture is great and really sets the mood for the scene. A detailed tutorial on how to create falling snow can be found HERE.

9_winter_3_Snow_alex_hogrefe_architecture_rendering 9_winter_3_Snow_alex_hogrefe_cropped